But once you do you realize there's still a decent sized world to explore. This is like an open-world lite game, pretty straight forward with artificial blockers that don't get unlocked until you get the right item. Overall, this game has left a bad taste in my mouth, as do most. With such a huge boom of open world rpgs over the past 10 years, its no secret that some have suffered from bloat. Story mode was a very fun asset of the individual games, and I was hoping that would be added. And it's never blatantly told to you either you often find yourself using one of your old go-tos in a situation you never thought you'd have to use it.Īlthough I played this game on and off for 20 years, I appreciate it a lot more now than I ever did. There are several weapons/items ranging from slingshots with several type of seeds to boomerangs and it was quite impressive to see that many of these had use well after the dungeon they were discovered in.
The dungeons ranged from simple to frustrating but many experiences made me feel quite smart and satisfied whenever I finally solved what I needed to. All in a small ass Gameboy cartridge! And there were two versions that worked with each other and had separate stories.
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And it didn't even feel right to, knowing I had my childhood baggage smirking in my face holding a bag of unclaimed rupees.Īnyway, upon finally beating this game I've got to say that the Zelda games in general were way ahead of their time, no? I mean this was a full open world action RPG with multiple side quests, secrets, weapons, and points of interests.
I wasn't really good at finishing games back then.įast forward 20+ years later and I still hadn't beaten a single Zelda game. However, even with a guide book I petered off somewhere in the early game. One of my first and favorite Gameboy Color games, even back when I was a wee 8 year old I knew Legend Of Zelda: Oracle Of Seasons was a wonderful game.